Investigate the dog house to find the Dog Key. Now that you have the Dog Key, you can use it in the Observation Room on the third floor of the Lakeview Hotel. It can only be used after it has changed to the otherworld. Watch the video tape to change it, then open the door to get the ending.
Silent Hill 2 features six endings; Konami has kept their canonicity ambiguous. In "Leave", James has one last meeting with Mary, reads her letter, and leaves the town with Laura.
Officially, Silent Hill 2 has no canonical ending. Writer Hiroyuki Owaku and other members of the team have either not answered questions regarding SIlent Hill 2's canonical conclusion, or they've “dodged” the question by suggesting the canonical ending is the one you see.
An ending where James attempts to revive his dead wife. In order to receive the "Rebirth" ending, the player must beat the game at least once.
The final version of the game has a total of six possible endings, three of which can be achieved on the first playthrough ("Leave"/"In Water"/"Maria"), and three others ("Rebirth"/"Dog"/"UFO") enabled by acquiring new items in replays.
The Great Knife is a weapon found in Silent Hill 2. Originally Pyramid Head's weapon, it can be found and used by James. This weapon causes James to walk slowly, and doesn't allow running.
While each individual game is story-driven, most are not connected to one another. The main exception is Silent Hill 3, which is a direct sequel to the original Silent Hill. You can play and understand Silent Hill 3 on its own, but it's best experienced after the first game.
The Spiral-writing Key has "'Tis doubt which leadeth thee to Purgatory" written on it, which could be interpreted as James being in a "purgatory" because he is uncertain, confused, and unsure about his quest for Mary. This implies Silent Hill is a purgatory.
While the environment of Silent Hill seems as though it could only exist in nightmares, it is a very real place with a devastating history. The town of Silent Hill, West Virginia, is actually Centralia, Pennsylvania. In May 1962, the city ordered to have the local landfill burned in an attempt to clean up the waste.
For the town in the comics canon, see Silent Hill (comics). The name of that town is Silent Hill. Although it is known as a scenic resort area, it is a cursed place where the town's former inhabitants were once driven away, brutal executions were once carried out, and a mysterious plague was once prevalent.
Each monster represents something lurking in the dark corners of Sunderland's psyche. They're manifestations of his guilt, fear, insecurity, and sexual urges. He's fighting his personal demons in a very literal sense. Each monster represents something lurking in the dark corners of Sunderland's psyche.
In the game, it's SNOW. In the film, it's ASH. Just to clarify, there was no town where inspired the design of SH town in the GAME. TBH.
There is a document in Silent Hill: Origins referring to the Order's god as Samael. The Order is never explicitly seen calling the god that (apart from Dahlia vaguely referencing the Mark of Samael, or Seal of Metatron as it truly is), but it's speculated that this document in Origins was written by an outsider.